- = [ Empire Power Report ] = - as of Tue Sep 26 18:34:54 1995 sects eff civ mil shell gun pet iron dust oil pln ship unit money CCCP 635 97% 696K 15K 27K 2.3K 30K 336K 5.5K 29K 920 3 180 205K TheBorg 270 97% 315K 6.0K 3.6K 500 10K 94K 1.8K 9.6K 40 30 40 105K Krikkit 70 98% 120K 1.1K 3.6K 375 1.2K 11K 250 4.3K 90 0 20 510K Lorphos 155 99% 145K 5.4K 6.9K 240 2.7K 70K 1.8K 5.3K 40 0 30 280K OrionBL 45 100% 84K 1.2K 4.2K 430 750 20K 500 400 100 30 20 35K Khazad'ur 70 100% 109K 3.1K 5.7K 915 6.0K 15K 8 1.4K 60 10 60 40K Uppland 40 99% 43K 1.1K 775 70 1.0K 28K 50 1.5K 20 3 6 135K ecc0 65 95% 53K 1.6K 4.2K 115 1.7K 64K 2.5K 2.1K 8 4 20 65K Raijin 0 0% 0 35 75 5 0 0 0 0 0 3 0 3.3K Uberlinge 1 0% 950 0 0 0 1 0 0 0 0 0 0 -1.6K Artifax 0 0% 0 0 0 0 0 0 0 0 0 0 0 5.0K Paninaro 0 0% 0 0 0 0 0 0 0 0 0 0 0 5.0K Schytia 0 0% 0 0 0 0 0 0 0 0 0 0 0 2.1K WildStorm 0 0% 0 0 0 0 0 0 0 0 0 0 0 1.3K Ocala 0 0% 0 0 0 0 0 0 0 0 0 0 0 1.1K Tumbolia 0 0% 0 0 0 0 0 0 0 0 0 0 0 365 ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- ---- worldwide 1.4K 98% 1.6M 35K 56K 4.9K 54K 638K 12K 55K 1.3K 100 360 1.2M - = [ BugHunt I Chief Buggers ] = - Country Bug money CCCP 8700 TheBorg 8050 Khazad'ur 7950 Lorphos 4670 Krikkit 1850 ecc0 1600 Uppland 1550 RAID 1550 Seagat 1500 Waffen 1400 Billy 1200 uanmi 1200 OrionBL 1050 Evil_Clowns 1000 Tallistan 1000 Tumbolia 600 Uesugi 400 Uberlingen 300 Syrinx 200 SINERGY 100 Oceania 50 [10:0]% version Empire 2.3.0 (KSU distribution 1.04, Chainsaw version 4.00) The following parameters have been set for this game: World size is 68 by 76. There can be up to 52 countries. By default, countries use their own coordinate system. An Empire time unit is 1440 seconds long. Use the 'update' command to find out the time of the next update. The current time is Tue Sep 26 18:36:00. An update consists of 60 empire time units. Each country is allowed to be logged in 1440 minutes a day. It takes 25.00 civilians to produce a BTU in one time unit. A non-aggi, 100 fertility sector can grow 0.12 food per etu. 1000 civilians will harvest 1.3 food per etu. 1000 civilians will give birth to 5.0 babies per etu. 1000 uncompensated workers will give birth to 2.5 babies. In one time unit, 1000 people eat 1.0 units of food. 1000 babies eat 12.0 units of food becoming adults. Banks pay $200.00 in interest per 1000 gold bars per etu. 1000 civilians generate $4.33, uncompensated workers $1.78 each time unit. 1000 active military cost $83.33, reserves cost $8.33. Happiness p.e. requires 1 happy stroller per 5000 civ. Education p.e. requires 1 class of graduates per 4000 civ. Happiness is averaged over 48 time units. Education is averaged over 192 time units. The technology/research boost you get from the world is 50.00%. Nation levels (tech etc.) decline 1% every 96 time units. Tech Buildup is limited to logarithmic growth (base 1.50) after 3.00. Sectors Ships Planes Units Maximum mobility 127 127 127 127 Max mob gain per update 60 120 90 90 Max eff gain per update -- 100 100 100 Ships on autonavigation may use 6 cargo holds per ship. In order to build a nuke, you need 0.33 times the tech level in research Example: In order to build a 300 tech nuke, you need 99 research Options enabled in this game: NEWPAF, FUEL, TRADESHIPS, NEWPOWER, NOMOBCOST, SUPER_BARS, EASY_BRIDGES, ALL_BLEED, DRNUKE, NO_PLAGUE, NEW_STARVE, NEW_WORK, RES_POP, GRAB_THINGS, SHOWPLANE, ORBIT, PINPOINTMISSILE, SAIL, NUKEFAILDETONATE, SHIPNAMES, UPDATESCHED, DEMANDUPDATE, BIG_CITY, INTERDICT_ATT The person to annoy if something goes wrong is: Ken Stevens and Chad Zabel