


Pente(6)                                                             Pente(6)



NAME
  pente - Game of five in a row

SYNOPSIS

  ppeennttee --hheellpp

  ppeennttee [ <_o_p_t_i_o_n_s> ]

HOW TO PLAY PENTE
  Pente is the American name of a Japanese game called ``ni-nuki'', which is
  a variant of the ancient game ``go-moku''.  Pente is played on a 19x19 grid
  with stones of two different colors. Each player chooses one set of stones;
  then the players take turns placing their stones on any unoccupied inter-
  section until one player wins.

  There are two ways to win.  If a player makes five or more stones in a
  straight line (across, down, or diagonally), then that player wins.  Or, if
  a player captures five pairs of his or her opponent's stones, that player
  also wins.

  Stones may be captured in pairs only.  To capture a pair of stones, a
  player must place one stone on either side of the pair.

  The first move is placed in the center of the board.  To make up for the
  advantage of going first, the first player's second move must be at least
  three spaces from their first.  This sounds confusing, so don't worry about
  it; just play, and if the computer won't let you move where you want on
  your second move, play somewhere farther away.

  That's it!  There directions are pretty terse, but if you have an X display
  there are better directions available through the ``help'' button.  You can
  also try playing a few games; the rules are simple enough that you can pick
  them up easily just by playing.

THE PROGRAM
  This program has support for many different display types.  Depending on
  the compile options used, X Windows, Curses, and a plain text format may be
  available.  The exact display type used will be chosen by the program, or
  it may be selected with a command line switch.  Information on the switches
  is available with ppeennttee --hheellpp.

  Most of the command line switches can also be set with the ``setup'' window
  of the X interface.  Any changes you make there will be saved in the
  ..ppeennttee..aadd file and remembered the next time that you play.

  You can also set any of the command line switches can be set with an X
  default.  For example, if you want to set black and white to be the default
  mode, you can run pente with ppeennttee --nnooccoolloorr, or you can add ppeennttee**ccoolloorr:: 00
  to your X defaults, or you can just turn off color in the ``setup'' window.

  Pente will store a new ..ppeennttee..aadd file every time you run it.  In this file
  it will save the current state of Pente.  This is handy; you don't normally
  have to set command line switches since Pente will remember them in the
  ..ppeennttee..aadd file.




BUGS
  Sometimes the ..ppeennttee..aadd file gets some bad data in it.  Just delete the
  file and then you can start from scratch again.

AUTHOR
  Bill Shubert (wms@hevanet.com)

  French text by Eric Dupas (dupas@univ-mlv.fr)


























































