Changes to Pente for MiNT:

- Removed all the X stuff (X globs too much RAM to be of use).

- Removed stealth mode (MiNT doesn't have fork()).

- Removed sound stuff (it's not standard under MiNT).

- Removed configure stuff and fought Makefile to work (I'm
  compiling this on RAMdisk because my hd got only one TOS-fs
  partition that's full).

- src/comp/spawn.c now tforks the 'brain' instead of doing a fork.
  Because tforked functions have only a little of stack, most
  of src/comp/* variables had to be changed to static ones.
  Levels 5 & 6 bomb because the deepmove function used by them
  is recursive and therefore it's variables can't be static.

  If you got the fork patch for MiNT, get the original Pente
  and use it's src/comp/* sources for the game 'brain'. Show
  thinking option will effect only at levels > 4.

- Added support for the W window system (a monochrome one for
  Atari MiNT and Linux). Level can be selected by clicking on
  either side of he window (blocks represent levels (currently
  limited to 0-4), pieces indicate human) and game started by
  clicking onto the board.

  You can restart game by pressing 'R' and exit by pressing 'ESC'.


6th January 1996,

	- Eero
