patch-2.3.43 linux/include/asm-ia64/system.h
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- Lines: 472
- Date:
Wed Feb 9 19:45:43 2000
- Orig file:
v2.3.42/linux/include/asm-ia64/system.h
- Orig date:
Wed Dec 31 16:00:00 1969
diff -u --recursive --new-file v2.3.42/linux/include/asm-ia64/system.h linux/include/asm-ia64/system.h
@@ -0,0 +1,471 @@
+#ifndef _ASM_IA64_SYSTEM_H
+#define _ASM_IA64_SYSTEM_H
+
+/*
+ * System defines. Note that this is included both from .c and .S
+ * files, so it does only defines, not any C code. This is based
+ * on information published in the Processor Abstraction Layer
+ * and the System Abstraction Layer manual.
+ *
+ * Copyright (C) 1998-2000 Hewlett-Packard Co
+ * Copyright (C) 1998-2000 David Mosberger-Tang <davidm@hpl.hp.com>
+ * Copyright (C) 1999 Asit Mallick <asit.k.mallick@intel.com>
+ * Copyright (C) 1999 Don Dugger <don.dugger@intel.com>
+ */
+#include <linux/config.h>
+
+#include <asm/page.h>
+
+#define KERNEL_START (PAGE_OFFSET + 0x500000)
+
+/*
+ * The following #defines must match with vmlinux.lds.S:
+ */
+#define IVT_END_ADDR (KERNEL_START + 0x8000)
+#define ZERO_PAGE_ADDR (IVT_END_ADDR + 0*PAGE_SIZE)
+#define SWAPPER_PGD_ADDR (IVT_END_ADDR + 1*PAGE_SIZE)
+
+#define GATE_ADDR (0xa000000000000000 + PAGE_SIZE)
+
+#ifndef __ASSEMBLY__
+
+#include <linux/types.h>
+
+struct pci_vector_struct {
+ __u16 bus; /* PCI Bus number */
+ __u32 pci_id; /* ACPI split 16 bits device, 16 bits function (see section 6.1.1) */
+ __u8 pin; /* PCI PIN (0 = A, 1 = B, 2 = C, 3 = D) */
+ __u8 irq; /* IRQ assigned */
+};
+
+extern struct ia64_boot_param {
+ __u64 command_line; /* physical address of command line arguments */
+ __u64 efi_systab; /* physical address of EFI system table */
+ __u64 efi_memmap; /* physical address of EFI memory map */
+ __u64 efi_memmap_size; /* size of EFI memory map */
+ __u64 efi_memdesc_size; /* size of an EFI memory map descriptor */
+ __u32 efi_memdesc_version; /* memory descriptor version */
+ struct {
+ __u16 num_cols; /* number of columns on console output device */
+ __u16 num_rows; /* number of rows on console output device */
+ __u16 orig_x; /* cursor's x position */
+ __u16 orig_y; /* cursor's y position */
+ } console_info;
+ __u16 num_pci_vectors; /* number of ACPI derived PCI IRQ's*/
+ __u64 pci_vectors; /* physical address of PCI data (pci_vector_struct)*/
+ __u64 fpswa; /* physical address of the the fpswa interface */
+} ia64_boot_param;
+
+extern inline void
+ia64_insn_group_barrier (void)
+{
+ __asm__ __volatile__ (";;" ::: "memory");
+}
+
+/*
+ * Macros to force memory ordering. In these descriptions, "previous"
+ * and "subsequent" refer to program order; "visible" means that all
+ * architecturally visible effects of a memory access have occurred
+ * (at a minimum, this means the memory has been read or written).
+ *
+ * wmb(): Guarantees that all preceding stores to memory-
+ * like regions are visible before any subsequent
+ * stores and that all following stores will be
+ * visible only after all previous stores.
+ * rmb(): Like wmb(), but for reads.
+ * mb(): wmb()/rmb() combo, i.e., all previous memory
+ * accesses are visible before all subsequent
+ * accesses and vice versa. This is also known as
+ * a "fence."
+ *
+ * Note: "mb()" and its variants cannot be used as a fence to order
+ * accesses to memory mapped I/O registers. For that, mf.a needs to
+ * be used. However, we don't want to always use mf.a because (a)
+ * it's (presumably) much slower than mf and (b) mf.a is supported for
+ * sequential memory pages only.
+ */
+#define mb() __asm__ __volatile__ ("mf" ::: "memory")
+#define rmb() mb()
+#define wmb() mb()
+
+/*
+ * XXX check on these---I suspect what Linus really wants here is
+ * acquire vs release semantics but we can't discuss this stuff with
+ * Linus just yet. Grrr...
+ */
+#define set_mb(var, value) do { (var) = (value); mb(); } while (0)
+#define set_rmb(var, value) do { (var) = (value); mb(); } while (0)
+#define set_wmb(var, value) do { (var) = (value); mb(); } while (0)
+
+/*
+ * The group barrier in front of the rsm & ssm are necessary to ensure
+ * that none of the previous instructions in the same group are
+ * affected by the rsm/ssm.
+ */
+/* For spinlocks etc */
+
+#ifdef CONFIG_IA64_DEBUG_IRQ
+
+ extern unsigned long last_cli_ip;
+
+# define local_irq_save(x) \
+do { \
+ unsigned long ip, psr; \
+ \
+ __asm__ __volatile__ ("mov %0=psr;; rsm psr.i;;" : "=r" (psr) :: "memory"); \
+ if (psr & (1UL << 14)) { \
+ __asm__ ("mov %0=ip" : "=r"(ip)); \
+ last_cli_ip = ip; \
+ } \
+ (x) = psr; \
+} while (0)
+
+# define local_irq_disable() \
+do { \
+ unsigned long ip, psr; \
+ \
+ __asm__ __volatile__ ("mov %0=psr;; rsm psr.i;;" : "=r" (psr) :: "memory"); \
+ if (psr & (1UL << 14)) { \
+ __asm__ ("mov %0=ip" : "=r"(ip)); \
+ last_cli_ip = ip; \
+ } \
+} while (0)
+
+# define local_irq_restore(x) \
+do { \
+ unsigned long ip, old_psr, psr = (x); \
+ \
+ __asm__ __volatile__ ("mov %0=psr; mov psr.l=%1;; srlz.d" \
+ : "=&r" (old_psr) : "r" (psr) : "memory"); \
+ if ((old_psr & (1UL << 14)) && !(psr & (1UL << 14))) { \
+ __asm__ ("mov %0=ip" : "=r"(ip)); \
+ last_cli_ip = ip; \
+ } \
+} while (0)
+
+#else /* !CONFIG_IA64_DEBUG_IRQ */
+ /* clearing of psr.i is implicitly serialized (visible by next insn) */
+# define local_irq_save(x) __asm__ __volatile__ ("mov %0=psr;; rsm psr.i;;" \
+ : "=r" (x) :: "memory")
+# define local_irq_disable() __asm__ __volatile__ (";; rsm psr.i;;" ::: "memory")
+/* (potentially) setting psr.i requires data serialization: */
+# define local_irq_restore(x) __asm__ __volatile__ ("mov psr.l=%0;; srlz.d" \
+ :: "r" (x) : "memory")
+#endif /* !CONFIG_IA64_DEBUG_IRQ */
+
+#define local_irq_enable() __asm__ __volatile__ (";; ssm psr.i;; srlz.d" ::: "memory")
+
+#define __cli() local_irq_disable ()
+#define __save_flags(flags) __asm__ __volatile__ ("mov %0=psr" : "=r" (flags) :: "memory")
+#define __save_and_cli(flags) local_irq_save(flags)
+#define save_and_cli(flags) __save_and_cli(flags)
+
+
+#ifdef CONFIG_IA64_SOFTSDV_HACKS
+/*
+ * Yech. SoftSDV has a slight probem with psr.i and itc/itm. If
+ * PSR.i = 0 and ITC == ITM, you don't get the timer tick posted. So,
+ * I'll check if ITC is larger than ITM here and reset if neccessary.
+ * I may miss a tick to two.
+ *
+ * Don't include asm/delay.h; it causes include loops that are
+ * mind-numbingly hard to follow.
+ */
+
+#define get_itc(x) __asm__ __volatile__("mov %0=ar.itc" : "=r"((x)) :: "memory")
+#define get_itm(x) __asm__ __volatile__("mov %0=cr.itm" : "=r"((x)) :: "memory")
+#define set_itm(x) __asm__ __volatile__("mov cr.itm=%0" :: "r"((x)) : "memory")
+
+#define __restore_flags(x) \
+do { \
+ unsigned long itc, itm; \
+ local_irq_restore(x); \
+ get_itc(itc); \
+ get_itm(itm); \
+ if (itc > itm) \
+ set_itm(itc + 10); \
+} while (0)
+
+#define __sti() \
+do { \
+ unsigned long itc, itm; \
+ local_irq_enable(); \
+ get_itc(itc); \
+ get_itm(itm); \
+ if (itc > itm) \
+ set_itm(itc + 10); \
+} while (0)
+
+#else /* !CONFIG_IA64_SOFTSDV_HACKS */
+
+#define __sti() local_irq_enable ()
+#define __restore_flags(flags) local_irq_restore(flags)
+
+#endif /* !CONFIG_IA64_SOFTSDV_HACKS */
+
+#ifdef CONFIG_SMP
+ extern void __global_cli (void);
+ extern void __global_sti (void);
+ extern unsigned long __global_save_flags (void);
+ extern void __global_restore_flags (unsigned long);
+# define cli() __global_cli()
+# define sti() __global_sti()
+# define save_flags(flags) ((flags) = __global_save_flags())
+# define restore_flags(flags) __global_restore_flags(flags)
+#else /* !CONFIG_SMP */
+# define cli() __cli()
+# define sti() __sti()
+# define save_flags(flags) __save_flags(flags)
+# define restore_flags(flags) __restore_flags(flags)
+#endif /* !CONFIG_SMP */
+
+/*
+ * Force an unresolved reference if someone tries to use
+ * ia64_fetch_and_add() with a bad value.
+ */
+extern unsigned long __bad_size_for_ia64_fetch_and_add (void);
+extern unsigned long __bad_increment_for_ia64_fetch_and_add (void);
+
+#define IA64_FETCHADD(tmp,v,n,sz) \
+({ \
+ switch (sz) { \
+ case 4: \
+ __asm__ __volatile__ ("fetchadd4.rel %0=%1,%3" \
+ : "=r"(tmp), "=m"(__atomic_fool_gcc(v)) \
+ : "m" (__atomic_fool_gcc(v)), "i"(n)); \
+ break; \
+ \
+ case 8: \
+ __asm__ __volatile__ ("fetchadd8.rel %0=%1,%3" \
+ : "=r"(tmp), "=m"(__atomic_fool_gcc(v)) \
+ : "m" (__atomic_fool_gcc(v)), "i"(n)); \
+ break; \
+ \
+ default: \
+ __bad_size_for_ia64_fetch_and_add(); \
+ } \
+})
+
+#define ia64_fetch_and_add(i,v) \
+({ \
+ __u64 _tmp; \
+ volatile __typeof__(*(v)) *_v = (v); \
+ switch (i) { \
+ case -16: IA64_FETCHADD(_tmp, _v, -16, sizeof(*(v))); break; \
+ case -8: IA64_FETCHADD(_tmp, _v, -8, sizeof(*(v))); break; \
+ case -4: IA64_FETCHADD(_tmp, _v, -4, sizeof(*(v))); break; \
+ case -1: IA64_FETCHADD(_tmp, _v, -1, sizeof(*(v))); break; \
+ case 1: IA64_FETCHADD(_tmp, _v, 1, sizeof(*(v))); break; \
+ case 4: IA64_FETCHADD(_tmp, _v, 4, sizeof(*(v))); break; \
+ case 8: IA64_FETCHADD(_tmp, _v, 8, sizeof(*(v))); break; \
+ case 16: IA64_FETCHADD(_tmp, _v, 16, sizeof(*(v))); break; \
+ default: \
+ _tmp = __bad_increment_for_ia64_fetch_and_add(); \
+ break; \
+ } \
+ (__typeof__(*v)) (_tmp + (i)); /* return new value */ \
+})
+
+/*
+ * This function doesn't exist, so you'll get a linker error if
+ * something tries to do an invalid xchg().
+ */
+extern void __xchg_called_with_bad_pointer (void);
+
+static __inline__ unsigned long
+__xchg (unsigned long x, volatile void *ptr, int size)
+{
+ unsigned long result;
+
+ switch (size) {
+ case 1:
+ __asm__ __volatile ("xchg1 %0=%1,%2" : "=r" (result)
+ : "m" (*(char *) ptr), "r" (x) : "memory");
+ return result;
+
+ case 2:
+ __asm__ __volatile ("xchg2 %0=%1,%2" : "=r" (result)
+ : "m" (*(short *) ptr), "r" (x) : "memory");
+ return result;
+
+ case 4:
+ __asm__ __volatile ("xchg4 %0=%1,%2" : "=r" (result)
+ : "m" (*(int *) ptr), "r" (x) : "memory");
+ return result;
+
+ case 8:
+ __asm__ __volatile ("xchg8 %0=%1,%2" : "=r" (result)
+ : "m" (*(long *) ptr), "r" (x) : "memory");
+ return result;
+ }
+ __xchg_called_with_bad_pointer();
+ return x;
+}
+
+#define xchg(ptr,x) \
+ ((__typeof__(*(ptr))) __xchg ((unsigned long) (x), (ptr), sizeof(*(ptr))))
+#define tas(ptr) (xchg ((ptr), 1))
+
+/*
+ * Atomic compare and exchange. Compare OLD with MEM, if identical,
+ * store NEW in MEM. Return the initial value in MEM. Success is
+ * indicated by comparing RETURN with OLD.
+ */
+
+#define __HAVE_ARCH_CMPXCHG 1
+
+/*
+ * This function doesn't exist, so you'll get a linker error
+ * if something tries to do an invalid cmpxchg().
+ */
+extern long __cmpxchg_called_with_bad_pointer(void);
+
+struct __xchg_dummy { unsigned long a[100]; };
+#define __xg(x) (*(struct __xchg_dummy *)(x))
+
+#define ia64_cmpxchg(ptr,old,new,size) \
+({ \
+ __typeof__(ptr) _p_ = (ptr); \
+ __typeof__(new) _n_ = (new); \
+ __u64 _o_, _r_; \
+ \
+ switch (size) { \
+ case 1: _o_ = (__u8 ) (old); break; \
+ case 2: _o_ = (__u16) (old); break; \
+ case 4: _o_ = (__u32) (old); break; \
+ case 8: _o_ = (__u64) (old); break; \
+ default: \
+ } \
+ __asm__ __volatile__ ("mov ar.ccv=%0;;" :: "r"(_o_)); \
+ switch (size) { \
+ case 1: \
+ __asm__ __volatile__ ("cmpxchg1.rel %0=%2,%3,ar.ccv" \
+ : "=r"(_r_), "=m"(__xg(_p_)) \
+ : "m"(__xg(_p_)), "r"(_n_)); \
+ break; \
+ \
+ case 2: \
+ __asm__ __volatile__ ("cmpxchg2.rel %0=%2,%3,ar.ccv" \
+ : "=r"(_r_), "=m"(__xg(_p_)) \
+ : "m"(__xg(_p_)), "r"(_n_)); \
+ break; \
+ \
+ case 4: \
+ __asm__ __volatile__ ("cmpxchg4.rel %0=%2,%3,ar.ccv" \
+ : "=r"(_r_), "=m"(__xg(_p_)) \
+ : "m"(__xg(_p_)), "r"(_n_)); \
+ break; \
+ \
+ case 8: \
+ __asm__ __volatile__ ("cmpxchg8.rel %0=%2,%3,ar.ccv" \
+ : "=r"(_r_), "=m"(__xg(_p_)) \
+ : "m"(__xg(_p_)), "r"(_n_)); \
+ break; \
+ \
+ default: \
+ _r_ = __cmpxchg_called_with_bad_pointer(); \
+ break; \
+ } \
+ (__typeof__(old)) _r_; \
+})
+
+#define cmpxchg(ptr,o,n) ia64_cmpxchg((ptr), (o), (n), sizeof(*(ptr)))
+
+#ifdef CONFIG_IA64_DEBUG_CMPXCHG
+# define CMPXCHG_BUGCHECK_DECL int _cmpxchg_bugcheck_count = 128;
+# define CMPXCHG_BUGCHECK(v) \
+ do { \
+ if (_cmpxchg_bugcheck_count-- <= 0) { \
+ void *ip; \
+ extern int printk(const char *fmt, ...); \
+ asm ("mov %0=ip" : "=r"(ip)); \
+ printk("CMPXCHG_BUGCHECK: stuck at %p on word %p\n", ip, (v)); \
+ break; \
+ } \
+ } while (0)
+#else /* !CONFIG_IA64_DEBUG_CMPXCHG */
+# define CMPXCHG_BUGCHECK_DECL
+# define CMPXCHG_BUGCHECK(v)
+#endif /* !CONFIG_IA64_DEBUG_CMPXCHG */
+
+#ifdef __KERNEL__
+
+extern void ia64_save_debug_regs (unsigned long *save_area);
+extern void ia64_load_debug_regs (unsigned long *save_area);
+
+#define prepare_to_switch() do { } while(0)
+
+#ifdef CONFIG_IA32_SUPPORT
+# define TASK_TO_PTREGS(t) \
+ ((struct pt_regs *)(((unsigned long)(t) + IA64_STK_OFFSET - IA64_PT_REGS_SIZE)))
+# define IS_IA32_PROCESS(regs) (ia64_psr(regs)->is != 0)
+# define IA32_FP_STATE(prev,next) \
+ if (IS_IA32_PROCESS(TASK_TO_PTREGS(prev))) { \
+ __asm__ __volatile__("mov %0=ar.fsr":"=r"((prev)->thread.fsr)); \
+ __asm__ __volatile__("mov %0=ar.fcr":"=r"((prev)->thread.fcr)); \
+ __asm__ __volatile__("mov %0=ar.fir":"=r"((prev)->thread.fir)); \
+ __asm__ __volatile__("mov %0=ar.fdr":"=r"((prev)->thread.fdr)); \
+ } \
+ if (IS_IA32_PROCESS(TASK_TO_PTREGS(next))) { \
+ __asm__ __volatile__("mov ar.fsr=%0"::"r"((next)->thread.fsr)); \
+ __asm__ __volatile__("mov ar.fcr=%0"::"r"((next)->thread.fcr)); \
+ __asm__ __volatile__("mov ar.fir=%0"::"r"((next)->thread.fir)); \
+ __asm__ __volatile__("mov ar.fdr=%0"::"r"((next)->thread.fdr)); \
+ }
+#else /* !CONFIG_IA32_SUPPORT */
+# define IA32_FP_STATE(prev,next)
+# define IS_IA32_PROCESS(regs) 0
+#endif /* CONFIG_IA32_SUPPORT */
+
+/*
+ * Context switch from one thread to another. If the two threads have
+ * different address spaces, schedule() has already taken care of
+ * switching to the new address space by calling switch_mm().
+ *
+ * Disabling access to the fph partition and the debug-register
+ * context switch MUST be done before calling ia64_switch_to() since a
+ * newly created thread returns directly to
+ * ia64_ret_from_syscall_clear_r8.
+ */
+extern struct task_struct *ia64_switch_to (void *next_task);
+#define __switch_to(prev,next,last) do { \
+ ia64_psr(ia64_task_regs(next))->dfh = (ia64_get_fpu_owner() != (next)); \
+ if ((prev)->thread.flags & IA64_THREAD_DBG_VALID) { \
+ ia64_save_debug_regs(&(prev)->thread.dbr[0]); \
+ } \
+ if ((next)->thread.flags & IA64_THREAD_DBG_VALID) { \
+ ia64_load_debug_regs(&(next)->thread.dbr[0]); \
+ } \
+ IA32_FP_STATE(prev,next); \
+ (last) = ia64_switch_to((next)); \
+} while (0)
+
+#ifdef CONFIG_SMP
+ /*
+ * In the SMP case, we save the fph state when context-switching
+ * away from a thread that owned and modified fph. This way, when
+ * the thread gets scheduled on another CPU, the CPU can pick up the
+ * state frm task->thread.fph, avoiding the complication of having
+ * to fetch the latest fph state from another CPU. If the thread
+ * happens to be rescheduled on the same CPU later on and nobody
+ * else has touched the FPU in the meantime, the thread will fault
+ * upon the first access to fph but since the state in fph is still
+ * valid, no other overheads are incurred. In other words, CPU
+ * affinity is a Good Thing.
+ */
+# define switch_to(prev,next,last) do { \
+ if (ia64_get_fpu_owner() == (prev) && ia64_psr(ia64_task_regs(prev))->mfh) { \
+ (prev)->thread.flags |= IA64_THREAD_FPH_VALID; \
+ __ia64_save_fpu((prev)->thread.fph); \
+ } \
+ __switch_to(prev,next,last); \
+ } while (0)
+#else
+# define switch_to(prev,next,last) __switch_to(prev,next,last)
+#endif
+
+#endif /* __KERNEL__ */
+
+#endif /* __ASSEMBLY__ */
+
+#endif /* _ASM_IA64_SYSTEM_H */
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