PREV UP next Olympia: The Age of Gods PBEM (Oct 4 2000)

3.4: Training men

Nobles may be accompanied by different kinds of men. Men may be peasants obtained with the recruit order, or peasants who have been trained into other kinds of men such as sailors, soldiers or workers.

The different kinds of men:

The peasant is the basis of all these types of men. Starting with a peasant, a noble with the proper skills can slowly train him to be any one of these types of men. The possibilities are shown in this chart:

        +--- sailor ------- pirate
       +---- worker              +--- ninja
      /                         +---- fanatic
     /                         +----- lt. xbowman
    /                         +------ hvy. xbowman
   /                         /
peasant --- skirmisher --- soldier --- lt. foot --- hvy. foot
                             \
                              +--- cavalier
                               +--- pikeman
                                +--- archer
                                      \
                                       +--- horse archer
                                        +--- elite archer

hvy. foot --- knight--- paladin

Training a man may require that the noble have a certain skill, or possess some item. For instance, training soldiers into light foot requires a longsword [74] for each footsman produced. The training noble must also know Train Swordsmen [1105].

Some men may only be trained in certain kinds of locations. For example, pirates may only be trained on board a ship.

Training takes one day per man. Training five archers into five elite archers would take five days, for example.

num  kind            skill  input man       input item        where
---  -----------     -----  --------------  ----------------  ------
 11  worker           none  peasant [10]
 12  soldier          1108  skirmisher [36]
 13  archer           1902  soldier [12]    longbow [72]
 14  knight           1190  hvy. foot [37]  warmount [53]
 15  paladin          1191  knight [14]                       guild
 16  pikeman          1100  soldier [12]    pike [75]
 19  sailor           1001  peasant [10]
 20  lt. foot         1105  soldier [12]    longsword [74]
 21  lt. xbowman      1100  soldier [12]    lt. crossbow [85]
 22  elite archer     1902  archer [13]     elvish arrow [39]
 24  pirate           1105  sailor [19]     longsword [74]    ship
 28  fanatic          2635  soldier [12]
 29  ninja            2733  soldier [12]
 37  hvy. foot        1192  lt. foot [20]   plate armor [73]
 36  skirmisher	      1100  peasant [10]
 38  hvy. xbowman     1100  soldier [12]    hvy. crossbow [40]
 41  horse archer     1190  archer [13]     riding horse [52]
 43  cavalier	      1190  soldier [12]    mithril [82], warmount[53]

For order for more information and examples, see train.

  • Maintenance cost
  • Making weapons and armor