Olympia: The Age of Gods PBEM (Oct 4 2000)
No profit grows where is no pleasure taken; In brief, sir, study what you most affect. William Shakespeare
Skills represent knowledge that Olympian nobles may know. Shipbuilding, thievery, kidnaping, training soldiers, castle building, mixing potions, and forging magical artifacts are just a few of the possible actions which skills allow a noble to perform.
Skills are organized into categories. Before a noble can learn any of the skills in a category he must first learn the category skill. The category skills are:
num name time to learn --- ---- ------------- 1000 Shipcraft one week 1100 Combat one week 1200 Stealth two weeks 1300 Persuasion two weeks 1400 Construction one week 1500 Alchemy two weeks 1600 Forestry one week 1700 Mining one week 1800 Trading one week 1900 Ranger one week
There are also six schools of magic and eight religions. For more details on learning and casting magical spells, see Magical Arts. For more details on religion skills, see Religion. Note that magicians cannot learn religion skills, and priests and their followers cannot learn magic skills.
Most skills are invoked with the `
' order.
Specific information about arguments to use
skilluse
and and requirements
or limitations for using all Olympia skills may be found in
Appendix - Skill Dictionary.
To begin study of a skill requires the following:
The following sections describe the process of learning new skills in more detail.