Olympia: The Age of Gods PBEM (May 4 1999)
8.2: Offenses against realism
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The training skills (such as Train peasant to worker) specify the time
needed to train one man; time to train n men is linearly
proportional. There are none of the economies of scale one would expect
to find when teaching groups of men with a single instructor, and
individual men can be trained in unreasonably short periods of time.
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Units in Olympia move by first waiting the duration of the journey in
the starting location, then instantly jumping to the destination. One
can see units long after they have departed. An interrupted movement
order instantly brings units back to their starting location. Note that
most interaction with units, such as giving items and stacking, as well
as combat, is explicitly prevented after they have begun movement.
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Reports are received for every location visited by a player's units up
until the end of the month, even if the units have since left the viewed
locations.