PREV UP NEXT Olympia: The Age of Gods PBEM (May 4 1999)

5.10: Breaking in Battle

When peasants, workers and skirmishers are involved in battle, they often panic and flee the battlefield when they see their mates being killed. This is called "breaking".

Breaking occurs after every combat phase in which a unit takes losses. The chance for each peasant and worker to flee the field of battle is 50%; the chance for a skirmisher to flee is 33%. Breaking occurs only when a similar unit under the same noble is lost.

If a noble is stacked with 10 peasants and 10 workers, and enemy missile fire kills 3 peasants, then at the conclusion of the missile phase, that noble's peasants will be subject to breaking. The workers (who were unscatched) are not affected, nor are any peasants stacked with other nobles.